Locations

Location Region Status First Seen
Barovian Gates Barovia visited Session 1
Barovia (Village) Barovia visited Session 1
Death House Barovia (Village) dangerous Session 1
Durst Windmill West of Vallaki cleared Session 1 (deed); Session 5 (Toma revealed it's a hag bone-mill); Session 6 (cleared; mound opened behind it)
Bill Drats Mercantile Barovia (Village) visited Session 4
Blood on the Vine Tavern Barovia (Village) visited Session 4
Burgomaster's Mansion Barovia (Village) visited Session 4
Church of the Morning Lord Barovia (Village) visited Session 4
Castle Ravenloft Barovia dangerous Session 4 (referenced)
Vallaki Barovia visited Session 4 (destination); Session 8 (arrived)
River Ivlis Barovia (road west) visited Session 5
Ivlis Crossroads Barovia (road west) visited Session 5
Tser Pool Vistani Camp Barovia (northwest) visited Session 5
Old Svalich Road Barovia visited Session 8 (named); in use since Session 1
Blue Water Inn Vallaki visited Session 8; Session 9 (confirmed Keepers of the Feather safehouse; hidden attic, rookery above stables)
Wizard of Wines Winery Northwest of Vallaki visited Session 9 (marked on map; wine shipments stopped); Session 16 (arrived; exterior cleared; thirty needle blights and two druids killed); Session 17 (interior fully cleared; vine blights and third druid killed; wine poisoned; Davian Martikov still not found); Session 18 (brown mold cave vacated; vineyard creature killed; exterior fully cleared; Davian Martikov still missing)
St. Andrew's Church Vallaki visited Session 10 — Morning Lord church; bones of St. Andrew stolen from crypt; protection against Strahd currently compromised
Vallaki Vistani Camp Barovia (southwest of Vallaki) visited Session 11 — Dusk Elf remnant at base; Luvash and Arigal lead Vistani at top; Strahd-aligned; Arabelle missing
Blinsky's Toy Shop Vallaki visited Session 11 — South of Blue Water Inn; Blinsky + monkey; Ireena dolls; Milovaj lead
Henrik's Coffin Shop Vallaki (southeast) visited Session 12 — Entered via broken window; 13 coffins ground floor; six vampire spawn in crates second floor (all destroyed); Henrik found alive and weeping; Milovaj not found. Session 13 — Henrik interrogated; teleportation circle destroyed; bones recovered
Vallaki Town Square Vallaki (central) visited Session 13 — Festival of the Blazing Sun; wicker ball soaked by rain; Burgomaster arrested guard for laughing; Henrik handed to guards here
Vallaki Stockyards Vallaki (eastern) visited Session 13 — Rictavio's wagon destroyed by Stanley; Sun Sword recovered; two guards attacked (one dead, one healed)
Lake Baratok Northwest of Vallaki visited Session 14 — Mountain lake with misty woods; causeway to island; second wagon (exploded by Moro); party taking long rest here
The Stone Tower (Lake Baratok) Northwest of Vallaki visited Session 14 (exterior); Session 15 (fully explored) — Kazan's tower; anti-magic field; four floors; clay golem elevator; fourth floor is Esmeralda's residence; Van Richten found here Session 19
Argenvostholt Southwest of Vallaki (Luna River area) visited Session 19 — former seat of Order of the Silver Dragon; partially collapsed; fire dragon spirit delivered message; coffin with Celeste's name produced bats; three revenants in chapel — combat pending